Asia Pacific University of Technology & Innovation
Asia Pacific University of Technology & Innovation

Asia Pacific University of Technology & Innovation

亚太科技大学

BSC (HONS) IN COMPUTER GAMES DEVELOPMENT

Introduction

Discipline
Game Development Technology
Program
Bachelor's Degree Program
Qualification Awarded
BSC (HONS) IN COMPUTER GAMES DEVELOPMENT
Awarding Institution
Asia Pacific University (APU) Degree Award / APU-DMU Dual Degree Award
Recognition of Qualification
Malaysian Qualifications Agency (MQA)
Course Duration
3 Years/6 Semesters
Intake
March, June, September, November
Class Location
  • Asia Pacific University of Technology & Innovation (Bukit Jalil)

Course Syllabus

Major Subjects
Degree Level 1:
undamentals of Entrepreneurship
Principles of Game Art
Principles of Game Design
Principles of Game Technology
Game Development Fundamentals
Game Development Team Project 1

Specialised Modules - Game Art Track

Texturing Essentials
Introduction to 3D Modelling
Art Fundamentals

Specialised Modules - Game Technology Track

Introduction to C++ Programming
Mathematics for Games
Data Structures and Algorithms

Degree Level 2:
Innovation Process
Research Methods for Computing and Technology
Game Business and Publishing
Game Development Team Project 2
Game Development Team Project 3

Specialised Modules - Game Art Track

Visual Ideation and Concept Art for Games
3D Modelling for Games
3D Workflow and Design
Advanced 3D Modelling for Games
Introduction to Gameplay Animation

Specialised Modules - Game Technology Track

Applied Mechanics and Progressive Game Engines
Advanced C++
Requirements Engineering
Game Optimization and Performance
Performant Rendering with C++

Degree Level 3:
Venture Building
Project Management
Investigations Module
Game Development Final Year Project

Specialised Modules - Game Art Track

Advanced Gameplay Animation
World Building

Specialised Modules - Game Technology Track

Advanced Game Engine Application
Graphics and Shader Programming

Elective Modules (Choose 2)

Character Development and Storytelling for Games
Game World Creation
Game Level Design
UX/UI for Games
Artificial Intelligence for Games
Mobile Game Development
Elective Subjects
Introduction to Object-Oriented Programming or Introduction to C Programming (Choose 1),

Entry Requirement

Direct Entry to level 1 of the Degree:
STPM
2 Passes in STPM with minimum Grade C (GP 2.0) in any subject with a Pass in Mathematics at SPM.
Pass an interview or a portfolio review.

*Strong Mathematics would be an added advantage.

A-Level
2 Passes (Grade A-D) in A-Level and with a Pass in Mathematics SPM/ O-Level/ IGCSE or equivalent.
Pass an interview or a portfolio review.

*Strong Mathematics would be an added advantage.
*Overseas qualification that are equivalent to 12th Grade/A Level/HSC are accepted.

UEC
5 Grade B Passes in UEC in any subjects including a Pass in Mathematics.
Pass an interview or a portfolio review.

*Strong Mathematics would be an added advantage.

Matriculation/ Foundation
A pass in Matriculation or Foundation studies with minimum CGPA of 2.0 with a Pass in Mathematics at SPM/IGCSE/O-Level or its equivalent.
Pass an interview or a portfolio review.

ICT Related Platforms
Diploma with a minimum CGPA of 2.0 and a Pass in Mathematics at SPM/IGCSE/O-Level or its equivalent.
Pass an interview or a portfolio review.

Course Fees

Budget
< RM125000 (estimated total amount of the tuition and miscellaneous fees for the entire program)
Tuition Fee
RM102,000
Application Fee
RM800
Other Fees
Library Deposit(refundable)/ RM500

The fee listed above is only for reference. For the actual information of the tuition fees, please click here to inquire.

Course Inquiry

Student Services Department - info@apu.edu.my
Contact Number: 03-8996 1000

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